#ifndef _DOMINION_HELPERS_H #define _DOMINION_HELPERS_H #include "dominion.h" int drawCard(int player, struct gameState *state); int updateCoins(int player, struct gameState *state, int bonus); int discardCard(int handPos, int currentPlayer, struct gameState *state, int trashFlag); int gainCard(int supplyPos, struct gameState *state, int toFlag, int player); int getCost(int cardNumber); int cardEffect(int card, int choice1, int choice2, int choice3, struct gameState *state, int handPos, int *bonus); #endif