mirror of
https://github.com/caperren/school_archives.git
synced 2025-11-09 21:51:15 +00:00
Added Software Engineering II code
This commit is contained in:
@@ -0,0 +1,77 @@
|
||||
/*
|
||||
* To change this license header, choose License Headers in Project Properties.
|
||||
* To change this template file, choose Tools | Templates
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
|
||||
/*
|
||||
* File: unittest1.c
|
||||
* Author: corwinperren
|
||||
*
|
||||
* Created on February 1, 2017, 9:02 PM
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include "dominion.h"
|
||||
#include "dominion_helpers.h"
|
||||
#include "rngs.h"
|
||||
|
||||
int testing_assert(int expression);
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
struct gameState G;
|
||||
int k[10] = {adventurer, gardens, embargo, village, minion, mine, cutpurse,
|
||||
sea_hag, tribute, smithy};
|
||||
|
||||
unsigned int arbitrary_hand_count_max = MAX_HAND - 2;
|
||||
|
||||
for(int l = 0 ; l < 4 ; l++){
|
||||
for(int i = 1 ; i < arbitrary_hand_count_max ; i++){
|
||||
initializeGame(4, k, 65432, &G);
|
||||
G.handCount[l] = arbitrary_hand_count_max;
|
||||
G.whoseTurn = l;
|
||||
|
||||
playAdventurer(&G);
|
||||
|
||||
testing_assert(G.handCount[l] == arbitrary_hand_count_max + 2);
|
||||
testing_assert((G.hand[l][G.handCount[l] - 1] >= copper) && (G.hand[l][G.handCount[l] - 1] <= gold));
|
||||
testing_assert((G.hand[l][G.handCount[l] - 2] >= copper) && (G.hand[l][G.handCount[l] - 2] <= gold));
|
||||
|
||||
initializeGame(4, k, 65432, &G);
|
||||
G.handCount[l] = arbitrary_hand_count_max;
|
||||
G.whoseTurn = l;
|
||||
G.deckCount[l] = 0;
|
||||
|
||||
for(int m = 0 ; m < MAX_DECK ; m += 3){
|
||||
G.discard[l][m] = copper;
|
||||
G.discard[l][m + 1] = silver;
|
||||
G.discard[l][m + 2] = gold;
|
||||
G.discardCount[l] += 3;
|
||||
}
|
||||
|
||||
|
||||
playAdventurer(&G);
|
||||
|
||||
testing_assert(G.handCount[l] == arbitrary_hand_count_max + 2);
|
||||
testing_assert((G.hand[l][G.handCount[l] - 1] >= copper) && (G.hand[l][G.handCount[l] - 1] <= gold));
|
||||
testing_assert((G.hand[l][G.handCount[l] - 2] >= copper) && (G.hand[l][G.handCount[l] - 2] <= gold));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
return (EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
int testing_assert(int expression) {
|
||||
if (expression) {
|
||||
printf("TEST SUCCEEDED!\n");
|
||||
return 1;
|
||||
} else {
|
||||
printf("TEST FAILED!\n");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user