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Added OS II assignments
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/*
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* File: main.c
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* Author: caperren
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*
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* Created on April 27th, 2018
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*/
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#include "mt19937ar.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdint.h>
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#include <sys/param.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <pthread.h>
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#include <semaphore.h>
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////////// Program defines you might want to change //////////
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#define NUM_INSERTERS 2
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#define NUM_DELETERS 2
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#define NUM_SEARCHERS 2
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#define MIN_NUMBER 0
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#define MAX_NUMBER 10
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#define MIN_SLEEP_INSERTER 2
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#define MAX_SLEEP_INSERTER 4
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#define MIN_SLEEP_SEARCHER 1
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#define MAX_SLEEP_SEARCHER 2
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#define MIN_SLEEP_DELETER 10
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#define MAX_SLEEP_DELETER 15
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////////// Global variables and structs for linked list //////////
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typedef struct linked_list {
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struct linked_list *next;
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uint16_t value;
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} linked_list;
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linked_list *list_head = NULL;
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uint16_t list_size = 0;
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////////// Global variables and structs for threading and sempaphores //////////
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typedef struct light_switch {
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uint16_t counter;
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sem_t mutex;
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} light_switch;
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sem_t no_searches_semaphore;
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sem_t no_insertions_semaphore;
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sem_t insertion_mutex;
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light_switch insertion_light_switch;
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light_switch search_light_switch;
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////////// Other global variables //////////
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//RDRAND value to check for
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#define RDRAND_FLAG (1 << 30)
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// Get random number based on whether rdrand is supported.
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uint8_t get_random_number(uint8_t min, uint8_t max) {
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uint8_t rand_val;
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unsigned long seed;
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unsigned int eax;
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unsigned int ebx;
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unsigned int ecx;
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unsigned int edx;
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eax = 0x01;
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// ASM for checking if RDRAND supported
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__asm__ __volatile__("cpuid"
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: "=a" (eax),
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"=b" (ebx),
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"=c" (ecx),
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"=d" (edx)
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: "a" (1),
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"c" (0)
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);
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// Seed random with /dev/random
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int random = open("/dev/random", O_RDONLY);
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read(random, &seed, sizeof (seed));
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unsigned int random_value;
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if ((ecx & RDRAND_FLAG) == RDRAND_FLAG) {
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char return_code = 0;
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char count = 0;
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// ASM for RDRAND
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while(return_code != 1 && count < 10){
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__asm__ volatile(
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"rdrand %0 ; setc %1"
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: "=r" (random_value), "=qm" (return_code)
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);
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count++;
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}
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} else {
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// Twister if RDRAND not supported
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init_genrand(seed);
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random_value = genrand_int32();
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}
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return (random_value % (max + 1 - min)) + min;
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}
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void insert_linked_list(uint16_t value){
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linked_list *new = malloc(sizeof(linked_list));
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new->next = NULL;
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new->value = value;
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if(list_head == NULL){
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list_head = new;
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}else{
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linked_list *cursor = list_head;
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while(cursor->next != NULL){
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cursor = cursor->next;
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}
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cursor->next = new;
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}
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list_size++;
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}
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void delete_position_from_linked_list(uint16_t position) {
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linked_list *cursor_prev = list_head;
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linked_list *cursor_current = list_head;
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if(list_head == NULL || position >= list_size){
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return;
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}
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if(position == 0){
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list_head = cursor_current->next;
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free(cursor_current);
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}else{
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for(uint16_t i = 0 ; i < position ; i++){
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cursor_prev = cursor_current;
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cursor_current = cursor_current->next;
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}
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cursor_prev->next = cursor_current->next;
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free(cursor_current);
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}
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list_size--;
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}
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int16_t position_of_value_linked_list(uint16_t value){
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linked_list *cursor_current = list_head;
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if(list_head == NULL){
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return -1;
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}
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uint16_t count = 0;
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do{
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if(cursor_current->value == value){
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return count;
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}
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count++;
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cursor_current = cursor_current->next;
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}while(cursor_current != NULL);
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return -1;
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}
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void light_switch_lock(light_switch *current_light_switch, sem_t *current_semaphore){
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sem_wait(¤t_light_switch->mutex);
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current_light_switch->counter++;
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if(current_light_switch->counter == 1){
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sem_wait(current_semaphore);
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}
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sem_post(¤t_light_switch->mutex);
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}
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void light_switch_unlock(light_switch *current_light_switch, sem_t *current_semaphore){
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sem_wait(¤t_light_switch->mutex);
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current_light_switch->counter--;
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if(current_light_switch->counter == 0){
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sem_post(current_semaphore);
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}
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sem_post(¤t_light_switch->mutex);
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}
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void *inserter_thread(){
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printf("Inserter starting.\n");
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fflush(stdout);
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sleep(2); //Do this so you can easily see threads starting
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while(1){
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uint16_t new_number = get_random_number(MIN_NUMBER, MAX_NUMBER);
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uint16_t sleep_time = get_random_number(MIN_SLEEP_INSERTER, MAX_SLEEP_INSERTER);
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printf("Inserter going to sleep for %d seconds.\n", sleep_time);
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fflush(stdout);
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sleep(sleep_time);
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printf("Inserter awake and waiting for access.\n");
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fflush(stdout);
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light_switch_lock(&insertion_light_switch, &no_insertions_semaphore);
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sem_wait(&insertion_mutex);
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printf("Inserter now has access.\n");
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printf("Inserting number %u.\n", new_number);
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fflush(stdout);
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insert_linked_list(new_number);
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sem_post(&insertion_mutex);
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light_switch_unlock(&insertion_light_switch, &no_insertions_semaphore);
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}
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}
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void *searcher_thread(){
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printf("Searcher starting.\n");
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fflush(stdout);
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sleep(2); //Do this so you can easily see threads starting
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while(1){
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uint16_t search_value = get_random_number(MIN_NUMBER, MAX_NUMBER);
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uint16_t sleep_time = get_random_number(MIN_SLEEP_SEARCHER, MAX_SLEEP_SEARCHER);
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printf("Searcher going to sleep for %d seconds.\n", sleep_time);
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fflush(stdout);
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sleep(sleep_time);
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printf("Searcher awake and waiting for access.\n");
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fflush(stdout);
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light_switch_lock(&search_light_switch, &no_searches_semaphore);
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printf("Searcher has access.\n");
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fflush(stdout);
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int16_t value = position_of_value_linked_list(search_value);
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if(value != -1){
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printf("Search successful. Found value %d.\n", value);
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} else {
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printf("Search unsuccessful. Could not find value %u.\n", search_value);
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}
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fflush(stdout);
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light_switch_unlock(&search_light_switch, &no_searches_semaphore);
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}
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}
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void *deleter_thread(){
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printf("Deleter starting.\n");
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fflush(stdout);
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sleep(2); //Do this so you can easily see threads starting
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while(1){
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uint16_t sleep_time = get_random_number(MIN_SLEEP_DELETER, MAX_SLEEP_DELETER);
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printf("Deleter going to sleep for %d seconds.\n", sleep_time);
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fflush(stdout);
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sleep(sleep_time);
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printf("Deleter awake and waiting for access.\n");
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fflush(stdout);
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sem_wait(&no_searches_semaphore);
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sem_wait(&no_insertions_semaphore);
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uint16_t delete_position = get_random_number(0, list_size);
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printf("Deleter has access.\n");
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printf("Deleting node at position %d.\n", delete_position);
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fflush(stdout);
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delete_position_from_linked_list(delete_position);
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sem_post(&no_insertions_semaphore);
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sem_post(&no_searches_semaphore);
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}
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}
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int main(int argc, char **argv) {
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// Storage for threads
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pthread_t inserters[NUM_INSERTERS];
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pthread_t searchers[NUM_INSERTERS];
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pthread_t deleters[NUM_INSERTERS];
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// Initialize light switches
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sem_init(&insertion_light_switch.mutex, 1, 1);
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insertion_light_switch.counter = 0;
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sem_init(&search_light_switch.mutex, 1, 1);
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search_light_switch.counter = 0;
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// Initialize other semaphores and mutex
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sem_init(&no_insertions_semaphore, 1, 1);
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sem_init(&no_searches_semaphore, 1, 1);
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sem_init(&insertion_mutex, 1, 1);
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// Spin up threads
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for(uint8_t i = 0 ; i < NUM_INSERTERS ; i++){
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pthread_create(&inserters[i], NULL, inserter_thread, NULL);
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}
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for(uint8_t i = 0 ; i < NUM_SEARCHERS ; i++){
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pthread_create(&searchers[i], NULL, searcher_thread, NULL);
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}
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for(uint8_t i = 0 ; i < NUM_DELETERS ; i++){
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pthread_create(&deleters[i], NULL, deleter_thread, NULL);
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}
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// Wait for threads to join for completion.
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for(uint8_t i = 0 ; i < NUM_INSERTERS ; i++){
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pthread_join(inserters[i], NULL);
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}
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for(uint8_t i = 0 ; i < NUM_SEARCHERS ; i++){
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pthread_join(searchers[i], NULL);
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}
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for(uint8_t i = 0 ; i < NUM_DELETERS ; i++){
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pthread_join(deleters[i], NULL);
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}
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}
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